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AI Insights · Timothy · January 2022

Top 5 Motorcycle Games in Turkey Q4 2021

Discover the performance trends of the top 5 motorcycle games in Turkey during Q4 2021, including downloads, revenue, and active users.

Top 5 Motorcycle Games in Turkey Q4 2021

During the fourth quarter of 2021, the top 5 motorcycle games on a unified platform in Turkey showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics based on Sensor Tower data.

Real Bike Racing from Italic Games saw a notable fluctuation in weekly revenue, peaking at around $53 in late October and experiencing a gradual decline towards December, closing the year with $30. Weekly downloads for the game showed a strong start, reaching over 41K in mid-October before tapering off to approximately 21K by the end of December. Active users followed a similar trend, starting at around 100K in late September and declining to about 81K by the end of the quarter.

Bike Race:Motorcycle Games by Wildlife Studios exhibited a steady revenue stream throughout the quarter, with weekly earnings ranging from $145 to $247. Downloads spiked to nearly 36K in late October but then dropped significantly to around 3.8K by the end of December. The game’s active users mirrored this pattern, peaking at over 126K in late October and descending to about 37K by the end of the year.

Xtreme Motorbikes from Xtreme Games Studio maintained a consistent revenue with minor fluctuations, peaking at $18 in early November. Downloads rose to approximately 17.8K in early November but generally trended downward to 7K by the end of December. Active users saw a peak of around 47K mid-November, ending the quarter at roughly 35K.

Ricky Zoom™ by Entertainment One had minimal revenue throughout the quarter, with the highest weekly revenue being $4. Downloads showed a positive trend, starting at around 6.2K in late September and increasing to over 8.2K by the end of December. The game’s active users also saw an upward trend, growing from approximately 10.8K to 12.6K over the same period.

Wheelie Challenge by Tomico displayed no revenue during the quarter. Downloads peaked at around 16.2K in mid-October before declining to about 1.2K by the end of December. Active users followed a similar trajectory, with a peak of approximately 26.2K in mid-October, tapering down to about 5.5K by the end of the year.

For more detailed insights into the performance of these motorcycle games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022